Website powered by
Kristopher Twum
Kristopher Twum
Testing by day, art by night.
Toronto, Canada

Summary

QC by day, Artist at night

Skills

3D ModelingProp ModelingEnvironment ModelingTexturingPBR TexturingHigh-poly ModelingLow-poly ModelingSculptingPhoto-manipulation

Software proficiency

Blender
Blender
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Unannounced Title
    • Year
      2027
    • Role
      QC Specialist - Object Bank
    • Company
      Ubisoft Toronto
    • Video Game
      Far Cry 6 Between Worlds DLC
    • Year
      2022
    • Role
      QC Specialist - Object Bank
    • Company
      Ubisoft Toronto
    • Video Game
      Far Cry 6
    • Year
      2021
    • Role
      QC Specialist - Object Bank
    • Company
      Ubisoft Toronto
    • Video Game
      Watch Dogs Legion Bloodline
    • Year
      2021
    • Role
      QC Specialist - Object Bank
    • Company
      Ubisoft Toronto
    • Video Game
      Watch Dogs Legion
    • Year
      2020
    • Role
      QC/QA - Tester
    • Company
      Ubisoft Toronto

Experience

  • QC Specialist at Ubisoft Toronto
    Toronto, CA
    November 2017 - Present

    As a QC Specialist for Object Bank my primary focus is evaluating content created by the art team and measuring it against established test cases and metrics.

    • I work with Senior team members to further refine testing metrics and documentation

    • Participate in large scale playtests and provide feedback to the team on the project

    • Liaise with Technical Artists and Technical Directors when an issue requires escalation

    • Assist with production tasks by doing approved tech-art fixes using in editor tools or external modelling software (modelling cleanup, vertex colors,etc)